3.0.0


For Players

  • Added a multiplayer Simulator to replace DB.

  • Added an export option, in the event that you hate the new DDM simulator. You can export decks (as clipboard text) to ydke or xml. Custom cards can be exported to DB through XML, if the Campaign Creator has set them up properly.

  • The quality of card images has been increased.

  • The App now supports networking features!

  • Added this News & Updates menu.


  • Changes since the Beta version of 3.0.0:

  • You can now view the number of cards in your opponent’s deck.

  • Sending an xyz to the GY will also send its materials to the GY.

  • You can now ‘Declare the effect’ of any card.

  • You can now ‘Direct Attack’ while in the Battle Phase.

  • You can now ‘Pass Turn’ while in the End Phase.

  • Improved the overall Duel UI.

  • Added a settings option for a more DB-like experience.

  • Added a settings option to remove Extra Deck Animations.

  • Improved the End Screen GIF (It’s now a webm video, and looks better).

  • You can type ‘all’, ‘reset’, or ‘half’ when changing LP as extra actions.

  • You can now rate campaigns after completing them.

  • Improved the UI of dupe events.

  • Added more context-sensitive mouse cursors.

For Campaign Creators

  • You can now add Custom Cards to your Campaigns.

  • You can add a DB ID to Custom Cards to let them be exported to DB. Doing so requires making the card on both DB and DDM, and making them have the same ID. Custom Cards work on DDM even if not on DB.

  • You can now specify which Card Frame to use when making a Campaign. Currently, this only allows for Rush Duel tempaltes.

  • Added even more error handling, to let you fix your errors before they come up.

  • Added a new event, vbox which gives the Player an input box. This input can be saved to a variable.

  • Variables can now be multiplied (*) and divided (/). In the case of division, the result is rounded to the nearest integer (0.5 is rounded up), and dividing by 0 will result in 0.

  • removeRedundant/enforceHighland can now be put on the pack data in packs.json as well as the event data in events.json.


  • Changes since the Beta version of 3.0.0:

  • Added a settigns option for campaign created in Development mode. You can use it to view variables and hop to any area event.

  • You can now set a defaultVictoryEvent in settings.json.

  • You can now apply a minimumMaindeckSize in settings.json.

  • You can now list variables in settings.json, which will be set at the start of the campaign.

  • You can now set a DM item to be ‘mirrored’, such that it will be shown to both players during a Duel. Just add ‘mirror’:true to the item.

Bug Fixes

  • Effectively fixed all DB related bugs (by removing DB).

  • Fixed a bug where showlimit would display the incorrect number of choices in a choice event.

  • Fixed a bug where dupe titles would not appear after moving mouse off of a card.

  • Fixed a number of issues involving the number 0

  • Many various other bug fixes.


  • Changes since the Beta version of 3.0.0:

  • Fixed a bug where face-down Pendulums would display their Pendulum Icon.

  • Fixed a bug where cards couldn’t go to the bottom of the Deck.

  • Fixed several bugs involving counters and ATK/DEF stat changes.

  • Many, many, many various other bug fixes.

Files

DungeonDuelMonsters-win32-x64.zip 246 MB
34 days ago
DungeonDuelMonsters-linux-x64.zip 211 MB
34 days ago

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