3.X.X


This is an “open beta” version of 3.0.0 . This version contains many new features which still need testing. A full version will be released within this month.

For Players

  • Added a multiplayer Simulator to replace Duelingbook.
  • Added an export option, in the event that you hate the new DDM simulator.
  • You can export decks (as clipboard text) to ydke or xml.
  • Custom cards can be exported to DB through XML, if the Campaign Creator has set them up properly.
  • The quality of card images has been increased.
  • Added a News & Updates menu.

For Campaign Creators

  • You can now add Custom Cards to your Campaigns.
  • You can now specify which Card Frame to use when making a Campaign. Currently, this only allows for Rush Duel tempaltes. I might add more, like the old OCG template, or ones for other games (that also use zones), like Elestrals, if there’s interest.
  • Added more error handling, to let you fix your errors before they come up.
  • Variables can now be multiplied (*) and divided (/). In the case of division, the result is rounded to the nearest integer (0.5 is rounded up), and dividing by 0 will result in 0.
  • removeRedundant/enforceHighland can now be put on the pack data in packs.json as well as the event data in events.json.

Bug Fixes

  • Effectively fixed all 9 million DB related bugs (by removing DB).
  • Fixed a bug where showlimit would display the incorrect number of choices in a choice event.
  • Fixed a bug where dupe titles would not appear after moving mouse off of a card.
  • Fixed a number of issues involving the number 0,
  • Many various other bug fixes.

Known issues in this build

  • Currently, there’s no way to see opponent’s deck size.
  • Currently, returning an extra deck card to the hand/maindeck will actually make it go there (it should go to the extra deck)
  • Currently, some card images are broken.
  • Currently, some UI elements have weird scaling, or have text a few pixels above/below where they’re meant to be (I think only on windows).
  • Currently, summoning a synchro/xyz/fusion twice won’t repeat its animation. Might leave this in to not flood the screen with stuff, not sure.

Files

DDM-300-BETA_TESTING.zip 237 MB
89 days ago

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