3.0.2


For Players

  • Many ui improvements.
  • The App can now help change the stats of some cards during duels (Card Trooper, LaDD, etc).
  • Added a super easy way to build cube drafts. Click ‘Cube Draft’ on the main menu, then upload a .txt file.
  • This file is just a list of card names with ##CARDS at the top.

  • You can also add more settings, like specifying the events to use, etc, but you don’t have to.

  • The game will also accept ygoprodeck cubes, as well as .ydk files. A default event template will be used.

  • Made some visual improvements to swap events
  • If you have quick actions turned on, right-clicking will now cycle through battle positions in the reverse order.
  • You can now use different kurimoji. Pick one in the settings menu.
  • You can now view cards with abbreviated/keyworded text by turning on ‘Keywords’ in settings.

For Campaign Creators

  • Added a rare card system that isn’t miserable to use (yay)
  • Just add a ‘rares’ attribute to any pack in pack.json. Make it an [Array] of cardNames that you want to be rares.

  • If you want a more complex rarity structure, that can deal with multiple rarity types, multiple cards of each rarity, etc:

  • Add it as an {Object} with attributes for ‘amount’ (int), ‘chance’ (int), ‘card’ (cardNameArray). You can add ‘replace’ to make it replace non-rares from the same pack.

  • Devmode now lets you change phases during a duel.
  • You can now set and alter minimumMaindeckSize and maximumExtradeckSize through vars. If different from 40/15, the user is notified in the deckbuilder.
  • You can now use <<vars>> syntax inside of event chains. Eg, ‘chain’: ‘<<event>>:pack_number_<<n>>’
  • you can now add ‘maximumItems’:int to settings.json to set a max. number of items. This can also be altered at runtime through vars.
  • You can now add ‘unlimitedSupply’:boolean to a swap event to allow multiple of the same trade.
  • You can now add ‘_includes’ to extendWithSearch/shrinkFromSearch. EG: ‘type_includes’: ‘Synchro’
  • You can now add ‘!’ to extendWithSearch/shrinkFromSearch, to reverse the search. EG: ‘!type_includes’: ‘Synchro’ (This will return all non-synchros)
  • You can now add AND requirements to extendWithSearch/shrinkFromSearch. EG: [[{‘level’: 1}, {‘ATK’: ‘500’}]], to search for cards that are both level 1 and have 500 atk.
  • You can now add >, >=, <, <= to extendWithSearch/shrinkFromSearch. EG: ‘level’: ‘<=4’
  • You can now add ‘cancel’:boolean to a Choice event to make that choice ‘cancel’ (it’ll go back to the map screen, before the event was clicked)
  • you can now add a ‘disable’ to Choice events to prevent choices being shown, depending on vars.
  • You can now use shrinkFromSearch on dupe events.
  • You can now display card at as ‘extended art’, by making the rarity layer have 0 opacity.

Bug Fixes

  • Fixed many minor duel-related bugs.
  • Fixed an issue with text colors in text events
  • Fixed a bug involving extra deck monsters attacking/being attacked
  • Fixed a bug which involving who gets to pick 1st/2nd
  • Fixed a bug preventing card movement when moving cards extremely quickly
  • Fixed a visual bug involving the top card of the GY
  • Fixed a visual bug involving the stats of link monsters
  • Fixed a bug where extra deck cards could move to the maindeck. They’ll now automatically redirect themselves to the extra.

Files

DungeonDuelMonsters-linux-x64.zip 251 MB
17 days ago
DungeonDuelMonsters-win32-x64.zip 290 MB
17 days ago

Get Dungeon Duel Monsters

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.